Finally got around to doing my issue three review, and issue four review will be coming soon.
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At the beginning of the year IDW publishing released the first issue in a new Jurassic Park comic series, penned by John Byrne, titled Jurassic Park: Devils in the Desert. Many fans were skeptical about how this would turn out, since IDW’s previous Jurassic installment, Jurassic Park: Redemption, fell way short to even the barest expectations.
But fans were into a surprise when Byrne proved that not only could he seemingly create a pretty good story, he could draw as well (two of the biggest problems with Redemption.) Issue one was a success amongst readers, and issue two kept hopes us adding more plot turns and more action sequences.
And then issue three came out. What will happen next? Lets see.
Issue three picks up at InGen headquarters where a Dr. Pettigrew is telling InGen reps that his fellow coworker, Dr. Ramirez, was heading to Southern California to check out the pteranodon problem. The doctor wants some money from InGen, for having traded this information, and threatens to blackmail. InGen threatens to sue if the information gets out, and kicks the doctor out of the building, and then the reps start discussing what to do. Dr. Pettigrew, though, makes a cryptic phone call to someone named Louis.
Back at Southern Cali, agent Harding is in the hospital recovering from the ptero attack he suffered in the last issue. He and the two paleontologists are discussing how the pteros could have just disappeared when Sheriff Will Tobias marches in saying that InGen people have come to town, and are at the station.
Tobias and Dr. Monica Alvarez head back to the station, where they are met with a Mr. Cobb, who is head of the Biological Studies department of InGen, and a Dr. Kanada, who is chief of development at InGen. They explain that they accept no responsibility as of yet, and want to see if it was there animals that did this. They explain that it could possibly be a mutation, or something else. Sara Franklin rushes in during the middle, and talks to Will a little, and he explains why InGen was here.
Will, Monica, and the two InGen scientists head out to where they were keeping one of the dead pteros and Sara is left alone with Liz at the station. Liz asks if Sara is ever going to tell Tyler that he’s actually Will’s son.
The pterosaurs are kept at a meat packing plant. The four people all go inside and check out. The two InGen scientists agree that they are the pteranodons.
Meanwhile, Deputy Jackson calls in saying that he and his sons have spotted the other pteranodons, which are sub-adults.
The sheriff, and the three doctors head out and are met by a huge, modified InGen semi-truck that has smaller tracking/capturing vehicles inside. InGen employees pile out and start getting the gear and smaller vehicles ready. Mr. Cobb explains that they are going to try and take the animals alive. Three smaller capture vehicles are dispersed, along with a gyrocopter.
The InGen team catches up to the creatures and takes on down right away with a net gun. But then another small helicopter appears, and someone inside says “We’ll take it from here!”
Suddenly a group of hunters in a yellow Jeep race onto the scene and start “Hunting” the Pteranodons. One of the hunters shoots a beast through the wing. The Jeep is then hit in the side by one of the InGen vehicles, and goes off the trail. One of the hunters (“Reed”) falls out of the vehicle, and as he crawls for his gun the ptero with the wing that was shot attacks him, biting off the hunters head. As the other hunters look back, another hunter is attacked by a different pterosaur. The beast is then captured by a net, and the hunter (“Greer”) is still alive, although injured. Greer tries to shoot the beast, but the InGen workers come in stopping him. The InGen workers claim that the animals are their property and are to be left alone. Jackson and his sons come in, settling the matter.
One of the pteros is dead, and two ended up being captured, which based on shell and bone fragments from the nesting site it seems to be all that is left. The InGen workers pack up and head out. Monica, though, confronts Cobb about the matter. She says that there are more out there, and that they need to take care of the matter. Cobb refuses to listen, and leaves with the rest of the InGen party. Monica, Tobias, and Jackson still aren’t satisfied though, and plan on looking for remaining animals.
Lots and lots, and where to begin? Well, let’s start with the story.
The story continues to be very good. All there is to it. It doesn’t contradict itself, and it doesn’t add anything extreme to the Jurassic Park mythology. Byrne seems to be pretty on the ball with this, and it’s almost as if he’s playing it safe with the story to not upset the fans. Which is a good and bad thing, more good than bad though I believe. For years fans have wanted a film canon story, and Devils in the Desert could be that story. It doesn’t change anything; it’s a story that “just is” as I like to call it.
InGen IS back, which may be the most radical thing to happen yet in the story, as far as Jurassic Park canon. At the end of TLW many believed that InGen probably would just fade out and die, due to the San Diego incident and what not. The Hammond even says that InGen had been on the verge of filing for chapter eleven bankrupsy after the initial accident in the park. After The Lost World, it’s plausible that InGen SHOULD be ruined. But the fact is it’s never actually stated in the films, the fate of InGen that is. The viewers never actually know what happened. And chapter eleven bankrupsy is actually, ‘A chapter 11 debtor usually proposes a plan of reorganization to keep its business alive and pay creditors over time. People in business or individuals can also seek relief in chapter 11.’ (www.uscorts.gov
.) So it’s totally plausible that InGen could still be a functional company, especially if they start other projects.
The plot between Sara Franklin and Will Tobias is pretty cliché and predictable, but keeps the kind of “couple theme” that has been in each of the Jurassic Park films going.
But seriously, Byrne did his research with the project I feel, and just wanted to create a fun story for readers. It is a fun story, and where some fans might want a deep story like the first Jurassic Park (where as Devils is a little more like the action/creature film that The Lost World is) I’m pleased with this story thus far. If you try and do too much you end up with stories like the Topps comics, and Redemption. Byrne keeps it simple, yet real and effective at the same time. Bravo Byrne.
The art continues to be good. Not much else to say. Most of the blood/gore is implied, which is a nice nod to the first Jurassic Park film. The pteros look consistent which is really nice.
Overall, issue three is a great continuation of a pretty good Jurassic Park tale. It ends on a cliffhanger like the other issues, and makes you want issue four right away.